Epic Games Acquires Quixel

Epic Games Acquires Quixel

The entire Quixel Megascans library became free for all Unreal Engine uses.
Creating Ink-Style Materials in Substance Designer

Creating Ink-Style Materials in Substance Designer

Marcus Johnston overviewed his workflow in Substance Designer and talked about the production of his recent materials in ink style.
Megascans Digest: Castle Ruins Production

Megascans Digest: Castle Ruins Production

For this week's Megascans Digest, we chose 5 awesome materials from Castle Ruins Collection in Megascans Library. Check them out!
Working on Stylized Characters: Discovering Your Look

Working on Stylized Characters: Discovering Your Look

Anna Tutova talked about her stylized character art and general workflow for sculpting, texturing and lighting in ZBrush and Blender. 

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We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Innovative online courses for a successful career in the Art, Games & VFX industries.
SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.
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