Mathieu Menuet has presented a new version of E-Cycles and E-Cycles RTX, an accelerated version of Blender’s rendering engine.
Some of the team's members also worked on the original Half-Life.
John Waynick shared a detailed breakdown of his Warhammer-inspired environment made during GAI's Environment Artist Bootcamp.
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Karan Jaura discussed his workflow in creating the building destruction in Houdini that he worked on while taking the CGMA course, shared the key points that are worth paying attention to and talked about the biggest challenges he faced during the production process.
Manuel Sitompul talked about the production of his new PBR character based on Flaviano Pivoto's concept.
Listen to other people and help them solve their problems in a new game, Coffee Talk, developed by Toge Productions.
Toss a Coin to Your Witcher!
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