Industry Tools For Game Cinematics Pipeline

Industry Tools For Game Cinematics Pipeline

Abel Dopazo talked about his work as a cinematic artist, discussing the way he uses Blender, MODO and other tools for the production of large-scale environments and cinematics.
Halloween Friends: Stylized Sculpting & Texturing

Halloween Friends: Stylized Sculpting & Texturing

Mateo Orozco did a breakdown of his adorable work Halloween Friends: blockout, sculpting, texturing, and lookdev.
League of Legends is Getting an Animated Series

League of Legends is Getting an Animated Series

Riot Games celebrated the 10-year anniversary of League of Legends with a number of exciting announcements. 

Latest articles

Latest articles

Latest articles

Latest articles

Latest articles

Latest articles

Vendors

We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Innovative online courses for a successful career in the Art, Games & VFX industries.
SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.
Explore vendors

Our partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more