Believable Character Animation: Tips and Tricks

Believable Character Animation: Tips and Tricks

Raffi Yaniger shared some insights into character animation: useful tools, how to approach the task and testing the results, facial animation, and more.
The Lone Tower: Abandoned Scenery in UE4

The Lone Tower: Abandoned Scenery in UE4

Chris Sims did a breakdown of his UE4 environment The Lone Tower and talked about the way he scaled the scene, utilized Megascans, and established lighting.
Looking Glass Factory: Inside Holograms Production

Looking Glass Factory: Inside Holograms Production

Shawn Frayne, CEO of Looking Glass Factory, talked about the production of holograms, its biggest challenges and shared his thoughts on their future use.

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We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
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SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.
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