Q-DDL released a large collection of free 3D Color LUTs in 4 categories. Go check it out!
Congrats to the team on their anniversary!
Popular this week
The team welcomed back its former talent.
Indie developer thatgamecompany will discuss their work on Sky: Children of the Light.
Great news from the Reallusion team.
This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Julia Kovaleva gave a brief talk on how she started learning 3D and mixing it with 2D in her artworks.
Junliang Zhang did a breakdown of his procedural terrain created with the HeightField workflow in Houdini and finished in UE4.
Spider-Man System for UnrealThanks for the share !·
Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Innovative online courses for a successful career in the Art, Games & VFX industries.
SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.