Julia Kovaleva gave a brief talk on how she started learning 3D and mixing it with 2D in her artworks.
Dmitry Sarkisov shared a few techniques he utilizes in his workflow when working on 2D FX.
The 2019 Summer Student Gallery is now available for viewing!
Dereck Yu has released a very detailed tutorial on how to create pixel art, covering all basic steps of production. Take a look!
Learn how Li Rui creates stunning character concepts with a new paid guide.
Sergio Pablos, CEO of SPA Studios, shared with befores&afters what was going on during the production of the animated film Klaus and talked about their approach to 2D and lighting.
Are you a 2D or a 3D character artist? Do you prefer Photoshop, ZBrush, or XGen? No matter what camp you belong to, we've got you covered.
Joe Gloria talked about the production of drone designs for Tom Clancy’s Ghost Recon Breakpoint: design development, preparation of the models for animation, texturing highlights and more.
What hides behind pictures on the walls in different games: easter eggs, side stories, a door to another world? Let's see.
Spider-Man System for UnrealThanks for the share !·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows app development agency Ind...·
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