Articles

New Home: Modeling in Blender & Texturing with Substance Suite

Inka Sipola did a breakdown of her recent UE4 environment New Home and talked about modeling the buildings, texturing in Substance Painter, Designer, and Alchemist, and setting up final renders.

Author

Inka Sipola

Published on

Jun 04, 2020

Bird Palace Scene Breakdown

Sacha Veyrier did a detailed breakdown to his UE4 scene Bird Palace and shared the insights into his modeling workflow in Blender and texturing approach using Substance tools. 

Author

Sacha Veyrier

Published on

May 26, 2020

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