Christopher Ward did a little breakdown of his UE4 environment 80s Sci-Fi Fan's Work Office full of props and talked about the challenges.
Anna Tutova talked about her stylized character art and general workflow for sculpting, texturing and lighting in ZBrush and Blender.
A thorough tutorial by Jama Jurabaev that discusses different Blender Grease Pencil techniques you can use for your 2D and 3D works.
Farrukh Abdur Rahman did a breakdown of his stylized Garden made in Blender and talked about modeling, material creation, grass and water shader setup, lighting, and more.
Sergio Raposo Fernández discussed his recent fantastic work and shared his modeling and UVs workflow.
CG Geek has shared a new guide to setting up animated rain effects in Blender.
Thomas Fossgard, the leader of the Donkey Crew art team, discussed the design of the Last Oasis and shared their approach it recreating the kinetic movements of the walker.
Sam Van Hulle has uploaded the BCON19 artwork to the Blender Cloud. Go grab this stunning complex scene.
Nicolas Mendoza took the Modular Environments class at CGMA and did a breakdown on his amazing project that he created during it.