Harry Alisavakis did an awesome tutorial on his approach to cel-shading. Check it out!
Louis-Philippe Desjardins talked about the production of his small cel-shaded project Biker Girl inspired by Akira universe.
This week's selection includes several cloud packs of different size created by Codrut Bolborojan, Adam Homoki's cartoon shaders for UE4, and a few trim and curve brushes for ZBrush from different authors.
Sarah Menager did a breakdown of her wonderful cel-shading scene Fairy Fountain of Viviane made with UE4, ZBrush, and Substance Painter.
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Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
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