Adam Isailovic discussed the overpainting technique in Photoshop, talked about the approach to working in Blender that he learned during the course at CG Verse and shared some tips on how to improve your art.
Learn from masters of concept art.
Check out the concept art dedicated to The Mandalorian, original series from Disney+.
Ikumi Nakamura, ex-creative director at Tango Gameworks, explained her approach to creating stronger concepts.
Gabriel Tanko talked about the production of his dieselpunk scene based on the real location in Romania. In it, he mixed 2D and 3D workflows and talked about composition, lighting, visual hierarchy, and post-process.
Cornelius Dämmrich shared his thoughts and personal experience regarding sci-fi art and 3D tools, inspiration, complex projects, and eye-catching angles.
Maxim Kuharuk showed how he designed and modeled his sci-fi project Shotgun KEL TEK GSK Hakal in 3D Coat.
Joe Gloria talked about the production of drone designs for Tom Clancy’s Ghost Recon Breakpoint: design development, preparation of the models for animation, texturing highlights and more.
Applied Intuition teamed up with the UX Team from Toyota Research Institute to work on creating a realistic environment for Lexus LF30 VR experience at the Tokyo Motor show.
Spider-Man System for UnrealThanks for the share !·
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Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows app development agency Ind...·
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