According to the media, QLOC, Crunching Koalas and Testronic joined the development team of Cyberpunk 2077 to help finish the project to the new release date.
Listen to other people and help them solve their problems in a new game, Coffee Talk, developed by Toge Productions.
Sirvo Studios Team shared the production details behind their mobile game Guildlings currently available on Apple Arcade: mixing 2D and 3D, combat system, animation, and more.
This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Matthew Ball discussed the future of video gaming and its influence on our culture and everyday life while giving 7 reasons why video games will take over in the entertainment industry.
Christopher Dring from Gameindustry.biz shared the key factors and tactics that are worth considering if you want to release your game successfully.
It's reported that Call of Duty: Modern Warfare took first place in the rating of best-selling games of 2019 in the US.
Jaap van Muijden from Guerrilla Games gave a talk at GDC and shared how the team created the GPU-based procedural system for Horizon: Zero Dawn.
Florian Croquet released Coiffure, a new tool that will help you deal with real-time hair and fur in Maya.
Spider-Man System for UnrealThanks for the share !·
Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
Join thousands of game designers and keep track of your subscriptions