Denis Akulov shared some of the details of Wargaming's approach to level design and environment art in World of Tanks.
Morteshka Team briefly talked about the production of levels for their new game Black Book, a deck-building RPG based on Slavic mythology.
Check out the most common approaches used to create surface, mirror, and water reflections in games.
Discover 6 awesome indie titles released in May or coming out soon - a few action and platformer games and a synthwave driving simulator.
The team of CG Spectrum, an Online Animation, VFX, Concept Art and Game Design School, shared an insight into their Game Design Diploma course and discussed 7 essential steps of designing a video game.
White Noise Team talked about their new indie title in development Twin Soul, a survival horror game set in an apartment block of a typical post-Soviet provincial town somewhere in Eastern Europe.
Stas Shostak and Alexander Sitnikov shared their experience of developing Katana Kata, an indie game released on Steam in Early Access.
Watch a little video on how the mocap system was used in the production process of the remake.
We talked to our featured artists and asked them about their favorite games to play. The list has a variety of genres and includes some well-known franchises as well as upcoming titles. Check it out!
An Insight into Game Environment Production at WargamingInspires, very interesting!·
An Insight into Game Environment Production at WargamingVery interesting information, thanks for sharing!)·
Sci-Fi Hard-Surface Workflow and Custom Tools for Substance DesignerFantastic article, Matthias! Loved it!·
Best Indie Games in 2020: May ListCareful it's not TimeLine but TimeLie...·
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