Learn how you can make a sci-fi looking building in Houdini.
Yongji Chen prepared a little breakdown of his Ice Bunny simulation made in Houdini.
Applied Intuition teamed up with the UX Team from Toyota Research Institute to work on creating a realistic environment for Lexus LF30 VR experience at the Tokyo Motor show.
SideFX has finally unveiled the feature list of the upcoming Houdini 18.
Andrea Riccardi has presented a cool procedural parking spot generator he created in Houdini.
SideFX has shared a preview of the upcoming update to Houdini.
Simon Verstraete did a breakdown on his recent project and shared his workflow. Take a look!
Greg Hird-Rutter shared his knowledge of VFX production for film and game industries, spoke about some tools to learn, and a general workflow. Ben Fox reviewed the Houdini program at CG Spectrum.