Check out a useful goodie for Substance Alchemist.
Käy Vriend has recently shared a splatter filter for Substance Alchemist. This filter lets users scale and tile materials allowing to save time.
- Height generation.
- Height refinement (low pass, slope balance, high pass, smoothness).
- AO Generation.
- Splat amount.
- Edge feathering (hides splat seams).
- Edge feathering radius.
- Random rotation.
- Sharpen by halo maps.
- Debug view to visualize splats.
The developer noted that this filter works best with organic materials (ground types, dirt, etc). "It can work on just a single image run through the bitmap to material filter, or with entire scans."
You can learn more and get it for $5+ here.