A code update that has something called Steam Cloud Gaming was found by Steam Database.
The billionth Steam account belongs to amusedsilentdragonfly. The account was created on April 28, 2019.
Arthur de Padua talked about designing and releasing weapon skins for CS:GO, the way it works in the Steam Workshop, and the weapon design in general.
The Steamworks Development channel on YouTube has shared a new video from GDC 2019 that sheds a light on the whole Steam situation.
Artem Severin from Daily Magic Productions prepared an article about the first experience of his team in making and publishing a VR project. The article includes nearly everything you want to know about making a VR game with Unreal Engine 4. It was first published on UE4 Daily (in Russian), and we are glad to provide you with its translation today.
You should know that UE4 features built-in support for integrating a number of features of the Steam platform into your Windows and macOS games.
Valve has presented two free mobile apps that will allow players to run any game or video from the Steam Library on any supported iOS and Android devices.
Over one million gamers now own the game on PC and consoles.
Valve announced the availability of new core components needed by VR hardware manufacturers to deliver best in class VR systems.
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