Finn Meinert Matthiesen talked about his RTX Lighting Studies in UE4, work with vegetation, and thoughts about the future technologies in the light of UE5 tech demo.
Check out 4 great classes at Yiihuu.cc that will help you improve your character and environment art workflows.
Go grab a vast game-ready landscape.
Hussain Dabhiya discussed his educational background and his UE4 scene The Aftermath, talked about his approach to modular kits and material production with Substance Suite and shared some useful tips for working in UE4.
The Lucid Tales analyzed Sekiro: Shadows Die Twice and gave an overview of an updated Control Rig System in UE4.
Check out a useful pack for level design in Unreal Engine.
Have an idea for an awesome game in Unreal?
Unreal Engine plugin got enhanced by VR camera, collaborative game mode, and more.
An Insight into Game Environment Production at WargamingInspires, very interesting!·
An Insight into Game Environment Production at WargamingVery interesting information, thanks for sharing!)·
Sci-Fi Hard-Surface Workflow and Custom Tools for Substance DesignerFantastic article, Matthias! Loved it!·
Best Indie Games in 2020: May ListCareful it's not TimeLine but TimeLie...·
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