The Winter 2020 registration period for CGMA is coming to an end in just 2 weeks.
Thibaut Van Waeyenbergh dissected the powder fireworks and ocean simulations made in Houdini and mentioned a couple of online resources that can help with learning the software.
Rebelway released an updated introduction to Houdini for the FX artists workshop that contains all the updates of Houdini 18 and guides on how to use everything it offers.
Sekani Solomon shared a behind the scenes video of his short fan film called Star Wars: The Last Strand. Check it out!
Harry Alisavakis did an awesome tutorial on his approach to cel-shading. Check it out!
Dmitry Sarkisov shared a few techniques he utilizes in his workflow when working on 2D FX.
Eloi Andaluz Fulla shared the recent 3D mapping project that he created using procedural tools in 3ds Max and made a tutorial on it. Check it out!
Wolfram Neuer discussed the project he worked on during the Abstract Effects in Houdini at CGMA, shared his approach to texturing in Houdini and talked about the biggest challenges he faced while working on the project.
The 2019 Summer Student Gallery is now available for viewing!
Spider-Man System for UnrealThanks for the share !·
Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
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