Ivaylo Petrov from WorldWide FX shared his personal experience of being a VFX artist in the industry, compared art and technology, and gave some valuable advice.
The Gnomon Workshop team released a new training course by Miguel Ortega that discusses the creation of cinematic shots.
Greg Hird-Rutter shared his knowledge of VFX production for film and game industries, spoke about some tools to learn, and a general workflow. Ben Fox reviewed the Houdini program at CG Spectrum.
Allan McKay has shared a video that discusses the VFX work of ILM behind the 1999 Mummy.
Actor and impressionist Jim Meskimen shows convincing results impersonating famous celebrities with the latest deepfake AI technology.
Asobo Studios and Microsoft are changing the way games are being made with the next iteration of the famous series.
Florian Gelzenleuchter shared his workflow on recreating water shader for Zelda: Breath of the Wild fan project The Bells’ Arietta.
Exceptional Minds team talked about their professional training academy and studio for visual effects artists and animators with autism, the way they approach education, their students and more.
Students from New3dge Art School talked about their amazing VFX work and shared team workflow.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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