Daniel Stringer recapped how he created a VR Breaking Bad Lab in Unity and moved it to UE4 a few years later and compared the two engines.
Olivers Pavicevics shared videos from the production of the realtime train scene created in Unity and Deckard Render. Check out this awesome work!
During CES 2020, Panasonic showed its new product, VR eyeglasses, that they are developing in cooperation with Kopin Corporation.
The Vive team announced an upcoming Vive Developer Jam to be held in London next month.
MasterpieceVR has released Masterpiece Studio, a new toolkit that combines virtual reality sculpting and painting app Masterpiece Creator and rigging tool Masterpiece Motion.
Adobe decided to acquire Oculus Medium, a virtual reality sculpting tool for artists.
Polysquid Studios discussed the new asset they have created for VR and shared their approach to the production of it.
Cows are happier in the virtual world than on farms, and, apparently, this can affect the quality and quantity of their milk.
Spider-Man System for UnrealThanks for the share !·
Eureka: Sculpting Stylized Cloth & PBR TexturingFun character concept and great execution! Thanks for the overview. I...·
Procedural Forest Terrain Production with Houdini and UE4This is gold! Thanks. Tried Houdini a year or so back and got scared,...·
Resident Evil 7: The Use of Photogrammetry for VRWondermouse technology is top notch Windows App Development agency Ind...·
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