Articles

Maddox Production Guide: Modeling and Rendering Tips

Titouan Evain talked about his ways of learning 3D graphics, discussed the approach to his recent weapon project and shared his workflow in ZBrush, Substance Painter, and Marmoset Toolbag.

Author

Titouan Evain

Published on

Dec 13, 2019

CZ Scorpion Evo 3: Building Guns in 3D

Nebojsa Nikodijevic did a breakdown on his awesome project that he worked on during the Weapons and Props for Games course at CGMA and shared his workflow in Maya and Substance Painter.

Author

Nebojsa Nikodijevic

Published on

Dec 06, 2019

Online Courses & Tutorials for Weapon Artists

If you are a beginner or an intermediate hard-surface artist who's looking for ways to level up his/her skills, check out these tutorials and courses created by professionals to teach you industry-standard workflows.

Author

Daria Loginova

Published on

Dec 03, 2019

Weapon Art: Chiappa Rhino Production Guide

Justin Akiyama did a breakdown on the project that he created during the CGMA Weapons and Props for Games course, discussed the most important steps in the gun production and shared his texturing workflow.

Author

Justin Akiyama

Published on

Nov 22, 2019

Modeling & Animating a Rhino Revolver

Henrique Lopes and Micah Reigstad shared the production of animated Rhino Revolver 60 DS they've recently collaborated on. Henrique created the model while Micah was responsible for rigging and animation.

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