Official website

www.cgmasteracademy.com
Innovative online courses for a successful career in the Art, Games & VFX industries.

Learn from the Industry’s Best!

Innovative online courses for a successful career in the Art, Games & VFX industries.

Industry-focused courses are the passport to your future

  • EXPERT TRAINING FROM INDUSTRY PROFESSIONALS
  • COLLABORATIVE VIRTUAL CLASSROOM
  • PERSONALIZED EXPERT FEEDBACK AND LIVE Q&A
  • LEARN AT ANY LEVEL, ANYWHERE
  • ONE YEAR FREE ACCESS

Learn from the industry’s best with innovative online courses and personalized feedback. If you want a career in Art, Games or VFX, you’ve come to the right place. Professional instructors. Relevant online coursework.

CGMARecent articles

Building Destruction in Houdini: Key Points

Karan Jaura discussed his workflow in creating the building destruction in Houdini that he worked on while taking the CGMA course, shared the key points that are worth paying attention to and talked about the biggest challenges he faced during the production process. 

Turtle Clan Warrior: Real-Time Character Production

Harley Corke-Ogg talked about the production of a real-time character Turtle Clan Warrior within CGMA's course Next-Gen Character Creation mentored by Adam Skutt.

Abandoned Shinjuku Station: Modular Approach to Level Art

Clarence Ong did a detailed breakdown on the project that he worked during the UE4 Modular Environments at CGMA, talked about working with references, shared his texturing workflow and game some tips on creating decorative assets. 

Only 2 Weeks Left to Register for CG Master Academy

The Winter 2020 registration period for CGMA is coming to an end in just 2 weeks.

Lighthouse Production Guide: Substance Tools Workflow

Lauren McKenzie did a breakdown on the recent lighthouse project that she worked on during the Organic World Building in UE4 course at CGMA, talked about her approach to creating organic materials in Substance tools and shared some tips on how to make a nice scene in a short period of time. 

Win A Free CGMA Class

Get the chance of joining CGMA students for free. 

The Captive: Tips on Creating Monsters in Houdini

Wolfram Neuer discussed the project he worked on during the Abstract Effects in Houdini at CGMA, shared his approach to texturing in Houdini and talked about the biggest challenges he faced while working on the project.

Viking Settlement Ruins Production Guide

Joe Farkas discussed the environment project that he worked on during the Intro to Environment Art course at CGMA, shared his workflow with textures and talked about the biggest challenges he faced during the production.

Environment Design in UE4: Color, Light and Style

Morgan McDermott did a breakdown on his recent project that he worked on during the UE4 Modular Environments course at CGMA and shared his approach to lighting and tileable materials

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more